Also I tested out FASTKarts, it somehow loads tracks way faster than usual, I gotta ask what they did for that so it can be implemented in Superkart
FASTkarts really has nothing special for the loading part, its map loading system is basically copy n' pasted from the original SpeedKart gamemode... at least thats what ive heard from crispy
im guessing that the superkart gamemode has some junk/bloat/unnecessary crap that happens to exist, though i dont know
the maps really require their useless scenery that has nothing to do with the track removed, i dont really get the idea of the background or scenery when the gamemode is all about racing