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how do you guys think we could get more people to play blockland?
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Silreath:

--- Quote from: GRIMLOCK_ on May 10, 2017, 06:43:01 PM ---lord tony isn't hostile at all, disagreeing with his post content and beliefs isn't a reason for him to be banned. Pretty hypocritical to say everyone should change to be yelling for someone to be banned for no reason while saying everyone else should be "more positive and less divisive."

--- End quote ---
i actually think that people like you should be banned because you're one of the needlessly mean and vitriol spewing starfishs on this forum that make people not want to be here.
but hey, that's just my opinion
cooolguy32:

--- Quote from: IkeTheGeneric on May 10, 2017, 11:38:14 PM ---The problem isn't a lack of players, but a lack of eye-catching servers. There's probably 200 people online, but maybe 200+ more people who scan the masterlist every day for servers and just leave because nothing catches their interest.

--- End quote ---
this, this is the reason I why don't play Blockland anymore is because the servers for while don't really seem that interesting or fun, so I seem to open the game and then just close it after looking at the serverlist.
Remurr:
i found out about blockland through an ad on some flash game site back in december 2007
Trymos:
@those who bitch about people not making good servers

blockland isn't running on any standards you know (standards like USB, not like quality)

blockland started off with issues going with torquescript, but lua wasn't a standard at the time so it was no big deal.
but when lua started catching on, badspot should have put work into converting torquescript into lua instead of playing the fools game with removing interiors and terrain, because let's be real here: interiors and terrain didn't look very bad (also you didn't see garry's mod remove theirs even though it looked kind of similar) AND not much was accomplished in the eyes of the end user by removing it (the slate configuration menu and maaaayyybbbbeeee teledoors?)
one last thing is the goddamn restrictions on those who actually know torquescript preventing you from being able to do a lot of things that would've been easy in roblox/gmod. one example is poor support for client side scripts so you have to make people download an entire addon just to do decent UI changes that aren't text based.

its not that torquescript is BAD, it's that people actually know lua and people hate handicapped restrictions.
99% chance we wouldn't be sitting here today with no content if we had those 2 things in a decent time frame.
Electrk.:
so you're blaming the lack of good servers on... blockland not using lua??

There are plenty of good server ideas that are possible without much scripting knowledge.  I really think it's just a lack of server retention more than anything.
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