THE FARLANDS RETURNS

Author Topic: THE FARLANDS RETURNS  (Read 4649 times)

POST YOUR HELLISH WORKS FROM THE FARLANDS
Quote
findclientbyname(your name here).player.setTransform("50000000 50000000 0");







-reserved-

forget you slyv

-reserved finding pics-

-reserved for the robinsons party of 8-

i wont dare reserving in farlands
its too far, ya c

that last pic
I did not bring luluco to this world for her to suffer like this

that last pic
I did not bring luluco to this world for her to suffer like this
All animus and wajfuz must suffer the price...

$LoadOffset = "50000000 50000000 0";
Try  that if you wanna load bricks in the farlands too.





These two pictures are taken after I loaded the build 2,500,000 units away from spawnpoint on the X axis.

This picture is taken after I loaded the build 2,500,000 units away from spawnpoint on the Y axis.

This picture is taken after I loaded the build 2,500,000 units away from spawnpoint on both the X and Y axis.
And finally...

This picture is taken after I loaded the build 2,500,00 units away from the spawnpoint on the Z axis.
(Yes there is a vertical farlands.)

Note the bricks clipping through eachother.
Now this should demonstrate how the direction in which you go into the farlands effects the "grid".
Also how it effects movement, yes it applies to the vertical farlands-- you can't just jet. You need to jump-jet.
And FINALLY finally...

This is me after teleporting 25,000,000 units into the farlands on the Z axis. The build, out of shot, is just a flat baseplate now.
« Last Edit: May 25, 2017, 04:05:09 PM by crazies alt »

We've seen the face of true horror



Those screenshots are spooky