I think Outlast 2 is an okay game (I'd give it a 7/10, but nothing more), but you can't exactly deny it's problems. For me at least, Outlast 2 has two glaring flaws:
1. On my first playthrough, the story made no God damn sense, which of course meant doing a ton of research on the lore immediately after finishing it in order to understand any of it.
2. Bullstuff trial-and-error difficulty. Challenge is nice and all, but if I keep dying in the same loving spot over and over again in order to figure out what to do, the game just loses all of it's scare factor and becomes frustrating (that part where you have to run away from the demon into the bathroom stalls and back up the stairs again on nightmare difficulty can go forget itself).
For problem 2, I actually agree. I died at that part during my Insane playthrough. So I could outrun people with branches in their heads, but not a school rapist? ok.
Speaking of which, the max running speed is a problem for me. You can only outrun enemies when you're running at your top speed(gottagofastxddd), but its whatever other action you do
which loving slows you down. There's an obstacle up ahead, you've slowed down and the enemies kill you. You need to jump, you've slowed down and the enemies loving kill you. You go up stairs,
some tongue spastic rips your head off with its tentacle from the internet. ANYTHING you do to escape enemies gets you killed anyway.