INHUMAN Rebooted — Chapter 1: A Common Cause

Author Topic: INHUMAN Rebooted — Chapter 1: A Common Cause  (Read 128881 times)

"Uhh yeah, please." He takes out his phone and takes down the number, then raises the shot.

The two of you down the shots. You get the number.

"Ackkh... whew."

Norum sets down the shot and checks his watch. "Ah stuff, I'm sorry about this. I gotta go."

Norum pays and gives his phone number to Peyton, before rushing out the door. As he is about half a block down, he shoots Elena a text. "Peyton's saying the same thing, a Dr. Ogilvy. Same descriptions of the hands. I'll be over in forgetin whenever."

"Aight cool, I think we have our guy,"



Combat test coming sometime soonish maybe.

Combat test starts now.

NIGHTMARE

Music

You and the gang have been tasked with getting a load of drugs off of a group of Serpente for Tweaker Dan. The meetup is in the in the old Pearl Beach district Amusement Park that sunk in to Liuhuang Bay off of St. Carmichael. The ground is dry, the buildings are ruined, but you understand that this amusement park was once sunk to the bottom of Liuhuang Bay along with the rest of the Pearl Beach district. You think nothing more of it. The street is lines with shops that stood at the front half of the amusement park. In front of you are concrete barriers that block the road. Lining the sidewalks are very large ceramic plant pots.

There is a war going on, and it gives you an uncomfortable feeling but that is all you know about it. Its a gray late afternoon, Salus rises in the background behind you, dark and eerily quiet but no one seems to think anything more of it.

You are currently standing around Elena's car. On the other side of the barriers is a white van and two Serpente thugs. There is the Skinhead, who looks like he did a god awful job of shaving his head or got sunburned because his head looks like its peeling. How disgusting. He is quiet lanky and his arms show collapsed veins. He has a gun hanging obviously out of the front of his waistband. The other is a short, immensely overweight man, the Gasbag. There are grease stains on his white shirt that you understand to be from Calzone Abode. Gasbag has a Heavy Pistol in his pocket and a wrapper in the other.

Down the road past the concrete barriers is a T-shaped intersection and a partially collapsed building. You think you have to walk to drugs down there and deeper into the park to get back to Tweaker Dan Price. You understand the Serpente don't quite like Dan so that's why you have to get the drugs. Don't get stuck up.

Objective: Get the drugs from the Serpente Thugs, which they have sold to you. Complete the transaction. Take them to Dan Price. Don't get stuck up. You can approach getting the drugs however you want.



DH 2E Combat Basics

Your turn is divided in to two half-turns. Your actions can take a half or a full turn. A list of actions has been pinned in The Hideout in Discord. For ease of reading, at the end of your post please list the one or two actions you take that are specifically from the list.

Rate of Fire profiles on your weapons denote how many shots you take making a certain attack with your ballistic weapon. Attacking with a single shot is more accurate but only one round can land no matter how many degrees of success in a Ballistic Skill test you have. If you attack with a full auto burst, you can land up to the number of rounds listed in the final position of the profile [EX: (S/3/10)] but your shots are less accurate.

The ROF profile can be read as (Single Shot)/(Semi-Auto Burst)/(Automatic Burst). If there is not a number in one of the positions, the weapon is incapable of that kind of fire. EX: (S/-/6) means a weapon is incapable of semi-automatic fire burst fire.

Cover acts like armor, high power weapons can pierce weak cover.

Cover objects can be located on the stuffty Combat Map™ as objects the ground color below. If you have questions ask and shoot some suggestions on how to make cover more visible.

Fate points allow you to marginally change the outcome of rolls. They are rare and do not regenerate under certain circumstances to my knowledge. Here you can use them and they will be refilled at the end of the encounter. In canon situations, any fate points lost are gone unless you manage to earn one back.





« Last Edit: July 13, 2018, 08:27:30 PM by Mr. Hurricane »

Norum, hands in his pockets, scans his eyes over the surrounding buildings to see it anyone else might be watching.

Norum, hands in his pockets, scans his eyes over the surrounding buildings to see it anyone else might be watching.

You don't see anybody.

"You guys here for de stuff?" the Skinhead asks.

"Yep!" Elena replies.

She makes her way over to the two thugs and pulls a note out of her pocket to show the thugs.


Nevada just hangs by the car since she's armed with an LMG.

Norum shuffles off to any nearby but unassuming point that would offer him quick cover behind a barrier and a clean shot if necessary. He avoids eye contact and nonchalantly leans on the nearest bit of concrete barrier, keeping the engagement within his peripheral.

Nevada just hangs by the car since she's armed with an LMG.

The thugs do not seem to notice or care the fact that you have an LMG hanging from your arm rig or that you're wearing a full suite of military armor.

Norum shuffles off to any nearby but unassuming point that would offer him quick cover behind a barrier and a clean shot if necessary. He avoids eye contact and nonchalantly leans on the nearest bit of concrete barrier, keeping the engagement within his peripheral.

Your current position meets the requirements.

Ryde moves north, past Norum to look in the window of the blue building.



Skinhead looks at the note. He grins with ugly yellowed teeth and nods to Gasbag. Gasbag drops the burrito and opens the rear door. Fire and noise pour from the opening.


Thug 3 BS: 25
Full Auto Only: -10
Point Blank, +30
Test taken at 45
Roll: 2
Test Passed
Result: 5 hits, Right Arm, Right Arm, Body, Head, Body

Damage:
1d10 + 2,
Elena's Toughness: 2
(R. Arm) 3+2 -2= 3
10 WNDS - 3 = 7 WNDS

(R. Arm) 3+2 -2= 3
7 WNDS - 3 = 4 WNDS

(Body) 8+2 -2= 8
4 WNDS - 8 = -4 WNDS

(Head) 9+2 -2= 9
-4 WNDS - 9 = -13 WNDS

(Body) 8+2 -2=
-13 WNDS - 8 = -21 WNDS


Elena is riddled with bullets. She catches two shots in the right arm, then a torso shot knocks her backwards, a fourth spills the contents of her head, and the fifth catches her body again and lays her to rest at the concrete barrier.

New Music

Gasbag draws his gun and takes cover behind the van.

Skinhead draws his gun and fires at Norum.


Skinhead BS: 25
Semi-Auto Burst, +/-0
Short Range, +10
Test taken at 35
Roll: 98
Test Failed


The Skinhead shoots the pavement in front of him.


Dispositions

The Skinhead is out of cover, handicappedly missing his shot.
The Gasbag is in cover behind the van, his gun is drawn.
The unseen thug is in the van, in cover against the north wall of the van. Nevada can flank easily.

Norum and Nevada have cover between them and the thugs.
Ryde is safely in cover.

Movement: You can move up to your agility bonus (tens place in your stats) in one half turn. You can run double your agility bonus as a full turn action.

Objective: Survive






Nevada takes cover at Elena's jalopy and lays down suppressing fire on the van.

Norum drops behind the barrier and takes out his SAR-556. He drops to a crouch and leans around the corner, taking two aimed shots at Gasbag's center of mass before ducking back behind the barrier.
« Last Edit: July 16, 2018, 05:30:30 PM by SWAT One »

Ryde sucks in a gulp of air as he spots Elena getting gunned down, and he ducks down under the cover, slipping out his P90, slipping the receiver back to slip a new round into the chamber. He then aims in the general direction of the enemies behind cover and quickly stands up, aiming to the Skinhead and sending a volley of fire in his direction before ducking back down again.
« Last Edit: July 17, 2018, 07:01:17 PM by Agent Legit 22 »

Nevada takes cover at Elena's jalopy and lays down suppressing fire on the van.

Bullets snap and whip around the van.


Nevada's BS: 31
Suppressing Penalty: -20
Test taken at 11
Roll: 7
Test Passed by 1 Degree
Result: 1 shot to Body


Skinhead happens to catch a bullet.


Damage: 1d10 + 3, 1+3
Skinbag's Toughness: 3
4 Damage - 3 TNS - 1 Armor (Body)
0 Damage Inflicted


It doesn't do much.


Skinhead's WIL: 25
Suppressed, -10
Test taken at 15
Roll: 75
Test Failed



Gasbag's WIL: 25
Suppressed, -10
Test taken at 15
Roll: 59
Test Failed



Thug 3's WIL: 25
Suppressed, -10
Test taken at 15
Roll: 47
Test Failed


All three thugs become suppressed.




I'm not sure that we ever worked out what was within the legal bounds for your turn so I'm going to interpret this as two single shots.


Norums BS: 30
Short Range, +10
Single Shot, +10
Test taken at 50
Roll 1: 11
Roll 2: 8
Result: 1 hit to Right Arm, 1 hit to Left Leg

Damage:
1d10 + 3,
(R. Arm) 1 + 3 DMG
4 DMG - 3 TNS = 1
1 Damage Inflicted

(R. Arm) 1 + 3 DMG
4 DMG - 3 TNS = 1

(L. Leg) 4 + 3 DMG
7 DMG - 3 TNS - 8 Cover = 0
0 Damage Inflicted

10WNDS - 1 = 9 WNDS


Ryde sucks in a gulp of air as he spots Elena getting gunned down, and he ducks down under the cover, slipping out his P90, slipping the receiver back to slip a new round into the chamber. He then aims in the general direction of the enemies behind cover and quickly stands up, aiming to the Skinhead and sending a volley of fire in his direction before ducking back down again.

I must stress you be concise with your actions. I'm going to go off what we discussed in the discord.

Attack against Skinhead, aim, full auto burst.


Ryde BS: 35
Short Range, +10
Aim, +10
Full Auto Burst, -10
Test Taken at 45
Roll: 64
Result: Miss


You make a whole lotta noise, but don't hit Skinhead.



Skinhead screams and tries to run behind the van and into cover. The grazing shot to his body is starting to bleed through his shirt.

Gasbag yelps after being struck. He attempts to fire back at Norum.


Gasbag's BS: 25
Suppressed, -20
Short Range, +10
Single Shot, +10
Test taken at 25:
Roll: 29
Result: Miss


A bullet cracks past Norum's ear.

The third thug hunkers down. He pulls his body in behind the cover of the car door.



A small androgynous avatar manifests itself in Norum's peripheral vision through his phone. It speaks in an androgynous voice that sounds a bit tinny, intermodulated, and poor quality.

"Aria is dead. She left some things behind for you in the event of her death."

The figure disappears as soon as it finishes the sentence.







Ryde curses as he misses, and aims at skinhead once more, firing a few shots at him, one at a time.
« Last Edit: July 22, 2018, 07:38:15 PM by Agent Legit 22 »