I wouldn't recommend using Gamemode_Cycle. It gives users long reload times and you have to set up a gamemode for each individual map, which is a pain. It's useful for switching minigames, but if you don't need the minigame to change, I'd recommend just destroying the old map and loading the new one with events.
Also, a better title would be just "Using Gamemode_Cycle," and this goes in help, not S&R.