Smooth Shaders topic

Author Topic: Smooth Shaders topic  (Read 1815 times)

So, does anyone remember where the smooth shaders topic is? I'd really like to try and use it if it is compatible right now. They are much smoother than the current ones.
A picture of the shaders (credits to Darksaber123)

Look at the wall and the bot holes
« Last Edit: June 28, 2017, 05:13:51 PM by Darth C3P0² »

What's your CPU and GPU? I think you need something pretty good to have decent shaders like that (https://forum.blockland.us/index.php?topic=241926.msg6912711#msg6912711)
Reason why I am saying this, it eats a lot of processing: https://forum.blockland.us/index.php?topic=241926.msg6919176#msg6919176

https://forum.blockland.us/index.php?topic=241926.0 <- Shader topic

If you have a crap graphics card this will not work well for you

Installing shaders: https://forum.blockland.us/index.php?topic=241926.msg6922552#msg6922552
The download is in the topic somewhere

Geforce GTX 770, and Intel Pentium @3200G

Any download links I found on there just gave me a github error

Looking at your specs you might get like 35 or less fps from those soft shaders (could be wrong but looks like a lower end gpu)

Looking at your specs you might get like 35 or less fps from those soft shaders (could be wrong but looks like a lower end gpu)
my old 750 TI could run soft shaders fine at around 80 Fps on ACM City

Looking at your specs you might get like 35 or less fps from those soft shaders (could be wrong but looks like a lower end gpu)
Low end?
It can run arma 2 and arma 3 with a crowded server with max graphics at 60fps and those are horribly optimized games, and can run blockland at around 180 without vsync on max graphics

Any download links I found on there just gave me a github error

replace portify with qoh in the url

Low end?
It can run arma 2 and arma 3 with a crowded server with max graphics at 60fps and those are horribly optimized games, and can run blockland at around 180 without vsync on max graphics
Yea I am thinking of a regular GT 770 that's why. GTX =/= GT