Off Topic > Games
Block Party (Terrain Ex. Pg.124 - 2Million Blocks)
thegoodperry:
Sure take your time
DurkaDude:
--- Quote from: [GSF]Ghost on July 28, 2018, 01:46:34 PM ---
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So if I need to pick a brick from a wide selection of bricks loaded I can rotate a bunch of 3D models of bricks at the same time and click on the exact one I want instead of clicking on tiny 96x96 icons with tiny text below them?
I'm sure this is built into Unity but do all interfaces take up the same proportion of the screen regardless of resolution? My biggest compaint with Blockland at the moment is that whenever I play in 4K mode I can't see stuff because all of the icons and text are scaled for a 720p resolution and windows only fill up like a tenth of my monitor.
https://blocklandglass.com/addons/screenshot.php?id=835
thegoodperry:
I suggest you add an omnibrick which is a 1x1 brick that can be scaled to any dimension using like looking at a face on the brick and using your mousewheel to scale it up
It would probably invalidate some Oct tree code or require special class interface but it's definitely useful to have for those times when you need a random 462x67 plate or some other handicapped dimension
[GSF]Ghost:
--- Quote from: DurkaDude on July 28, 2018, 05:28:09 PM ---So if I need to pick a brick from a wide selection of bricks loaded I can rotate a bunch of 3D models of bricks at the same time and click on the exact one I want instead of clicking on tiny 96x96 icons with tiny text below them?
I'm sure this is built into Unity but do all interfaces take up the same proportion of the screen regardless of resolution? My biggest compaint with Blockland at the moment is that whenever I play in 4K mode I can't see stuff because all of the icons and text are scaled for a 720p resolution and windows only fill up like a tenth of my monitor.
https://blocklandglass.com/addons/screenshot.php?id=835
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With Unity, GUIs can either adjust their positions relative to the screen size / ratio, or can be rescaled with the ratio itself. I'll see what works best, I can always rescale the text. And as for building, there will be a window on the left or right side of the screen, which will allow you to easily select any brick you want while building (instead of having to open up a menu that obscures the screen. I might also add a "favorites" list as well, so you can quickly select certain bricks you'll be using often. I'm certainly open to ideas though.
--- Quote from: thegoodperry on July 28, 2018, 06:32:13 PM ---I suggest you add an omnibrick which is a 1x1 brick that can be scaled to any dimension using like looking at a face on the brick and using your mousewheel to scale it up
It would probably invalidate some Oct tree code or require special class interface but it's definitely useful to have for those times when you need a random 462x67 plate or some other handicapped dimension
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That's a good idea. It wouldn't be overly hard to add an "omnibrick", but would just take awhile to fully implement it and figure out how it would work. I could probably add that later or post-release.
GreenBH³:
Will this has terrain like blockland had? Just wondering.