Off Topic > Games
Block Party (Terrain Ex. Pg.124 - 2Million Blocks)
[GSF]Ghost:
--- Quote from: Jefferson Block on October 05, 2018, 06:49:15 PM ---Oh whew I thought this was dead. How’s the lighting so far?
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It's still in development, no worries. Although things will move along slowly for awhile, as I'm balancing a couple projects currently.
This is a quick example of baked lighting, using lower-end settings; I'll be making improvements to the lighting quality and the map itself over time:
Also added realtime screen space reflections for some of the materials, such as the flooring.
GreenBH³:
I like the style. I hope there's lots of secrets to discover in these maps. One thing I've been wondering is this; Will it have a service similar to RTB? Like uploading add-ons and downloading them through the client. If so, please make it so we don't need to restart the game to be able to use the add-ons.
/dev/sr0:
--- Quote from: GreenBH³ on October 10, 2018, 07:50:21 AM ---I like the style. I hope there's lots of secrets to discover in these maps. One thing I've been wondering is this; Will it have a service similar to RTB? Like uploading add-ons and downloading them through the client. If so, please make it so we don't need to restart the game to be able to use the add-ons.
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I imagine if this game gets release commercially, it'll be through Steam, which has the workshop. Making add-ons work without restarting the game is a different story though. Might not be too hard because Unity, but I don't have enough experience with the engine to know for sure.
[GSF]Ghost:
--- Quote from: GreenBH³ on October 10, 2018, 07:50:21 AM ---I like the style. I hope there's lots of secrets to discover in these maps. One thing I've been wondering is this; Will it have a service similar to RTB? Like uploading add-ons and downloading them through the client. If so, please make it so we don't need to restart the game to be able to use the add-ons.
--- End quote ---
--- Quote from: /dev/sr0 on October 10, 2018, 10:56:45 AM ---I imagine if this game gets release commercially, it'll be through Steam, which has the workshop. Making add-ons work without restarting the game is a different story though. Might not be too hard because Unity, but I don't have enough experience with the engine to know for sure.
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Eventually I would like to add an RTB-like add-on hosting service. Although, I don't know if it will be included at launched. Steam Workshop is an option to look into as well.
[GSF]Ghost:
Impressive demo builds recently uploaded on Discord: