I guess I'll dump my old Blockland rip-off assets here.icons
The problem about Squideey's design is that it's close enough for LEGO to sue, well Badspot had to change the Blockhead on the Beta days because of that.
i care less about graphics and more about unique content, performance, and multiplayer support.
modelling some brown townogues to the traditional blockhead avatar optionsI've run into a problem, and that's how the arms look when they're skin-colored:does it look alright, and if it doesn't, suggestions?
One model only, don't want to divide up the players and helps with consistency as others have said. It'd look really weird if you saw like 4-5 different types of players in a game.
i honestly hate how it just looks like a freaking robot but that might just be me
aa pomps is so good but why do all these models have eye-only faces :( i want to see default blocko face on one of these maybe