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Blender or 3DS Max? - Added poll
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Filipe:
I want to take a step further in 3D modelling to the point where I could take it as a proper job, I was wondering if any of these two programs could do me well, Blender is free and lighter than 3DS Max, but 3DS can also produce incredibly professional (and even cinema quality) content but I believe it requires a lot more storage and processing power.

In my case I want to start making models for my own games in higher quality and reduce my workload with better and modern tools, and if it goes well open up my own studio and team up with other developers, I admit that I had used milkshape 3D this entire time and it's time to move on.
ReddBoi:
im pretty sure 3ds max is great for animation
Masterlegodude:
3DS Max is more common in professional work environments, so it'd probably be easier to learn, get help with, installing and using various plugins, etc
Filipe:
I added a poll, to be fair I believe Blender would be easier to learn, but I'm not sure.
hootaloo:
maya
maya for games
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