the one gripe i have with video gaming is the "cheats" that AI racers have in racing games. (called rubberbanding)
it's heavily noticeable in games like GTA V-- you can see ON the screen that they're zooming at light speed until they reach a certain distance to you.
most(if not all) NFS games do the same thing. an unmodded toyota corolla should not be going as fast as a tricked out, twin turbo-charged lamborghini.
its noticeable in mario kart, but instead of excessive rubberbanding, all AI go at set speeds for the whole race. the person in 12-11th will stay at this slow-forget speed so you will always get ahead of them. they'll purposely slow down when they're ahead so you can get past them.