| Blockland Forums > Modification Help |
| I'm modelling and I have a few questions. |
| (1/4) > >> |
| ?Sir Info? 2:
So I'm modelling a pickelhaube to be mounted as a hat for blockheads, and I'm wondering how to color the model http://i.imgur.com/8ZHFK04.png Here's a picture of it, and I know it's somewhat bad, because I'm a beginner. |
| Trogtor:
where did you get the model from? by the looks of the layout this was made in old blender |
| ?Sir Info? 2:
I modelled myself, I got the version from Steam. It's 2.79. |
| Trogtor:
the layout is from pre-blender 2.49. every .blend file saves the layout you were using to work on it, meaning this model was made in an older version of blender. anyways... id probably start off by opening the model in the default layout, meaning you have to start a new instance of blender, file > open, and at the bottom right uncheck load UI look for this to the very right and add a new material, select the faces you want to use for that material and assign them material names should be the same name as the texture, so if the texture is red.png, the material name should be 'red' |
| ?Sir Info? 2:
http://i.imgur.com/POWNJgU.png I did it right, also apparently I have version 2.48. |
| Navigation |
| Message Index |
| Next page |