| Blockland Forums > Modification Help |
| Making a Skeleton Torso |
| (1/1) |
| Font:
So, me and my friend are struggling to make a skeleton playertype, using Bot_Skeleton as a base. We're trying to port over the ribcage.dts, but every time we try, we always end up with us being just a torso and only a torso. We don't know what we're doing wrong. If anybody would like to see the server.cs, please private message me, thanks. |
| PhantOS:
ribcage.dts is literally a torso, just it looks like a ribcage. if you're talking about seeing a blank torso in blender/shaper, it's probably the bounds box. try going to parent list in blender (top right) and clicking the eye symbol on the bounds, that will hide it |
| Font:
It's actually been resolved, we found out a way to make it work. Thanks for your help though. |
| Krystal:
there's a skeleton playertype out there somewhere already |
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