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Have you hacked a game before?
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Kyuande:
Does deleting system32 count???
Platypi:

--- Quote from: Shift Kitty on September 19, 2017, 02:18:23 AM ---While I'll argue that the effort spent doesn't really validate ruining someone's fun,
I did also use the mentioned Rakion hacks I did just to mess around in the free for all DM mode. I didn't go around murdering everyone, and people were even wondering how fast I could throw bombs or shoot fireballs.

--- End quote ---
The key is modesty. To draw from an anecdote, I was once on a TF2 server where a hacker essentially took over the game. But he only did so for about half a round, and put on a good show while doing it. That was fine by be, because it gave me a good laugh, and I was entertained and intrigued the whole time. However, on the flip side, I can recall once playing on a server on BuildAndShoot where a hacker had managed to lock everyone on my team in our spawn room and repeatedly throw grenades at us, leaving us helpless. He did so for a couple games before I finally left. The entire ordeal was incredibly cheap and lacking in showmanship. That was a bad hack, homebrewed or not.

I might even say I'm not necessarily against script-kiddies. It's just that whenever I see them hack, they always do so in an incredibly cheap and unoriginal way. If you are going to hack, either don't interfere with other players in a major way, or interfere in a creative, original way. Homebrew hackers just tend to be more creative, since they are the ones with the creativity to create the hack in the first place.
TheABELBOTO:
I typed impulse 101 on the console in Half Life

you'll never catch me alive!!
Headcrab Zombie:
I hacked on C&C renegade online games.
It was stupid easy. You just used the official modding tools to create a project where you could define whatever properties on weapons or vehicles you wanted, exported it to a specific format, then threw that file in your game folder, and then you could have characters that cost no money, weapons that do 999999 damage, etc.
There was no official anti cheat software of any sort. There was a third party plugin that would kick you from the server if it detected added files, but you had to download and install the client on your own computer yourself, and if you didn't, all the game server did was throw a pop-up alert at you every few minutes asking you to install it


I went through a ton of MapleStory alt accounts too, but I only just fooled around in low level zones. I don't believe I ever hacked up to even level 30


That was back when I was like 12 or so, though.
Hacking online games and running other people's matches isn't fun to me anymore


--- Quote from: VerticalHorizon on September 18, 2017, 04:06:36 PM ---a long time ago i felt really cool cause i used a cheat engine to make Blockland run really fast back in the free version before there was a timescale command (or maybe it was always there and i just didn't know about it until Retail)

--- End quote ---
There was always a timescale variable that the host could change via console. Just not a slash command until retail
Shift Kitty:

--- Quote from: Headcrab Zombie on September 19, 2017, 10:14:42 AM ---I hacked on C&C renegade online games.
It was stupid easy. You just used the official modding tools to create a project where you could define whatever properties on weapons or vehicles you wanted, exported it to a specific format, then threw that file in your game folder, and then you could have characters that cost no money, weapons that do 999999 damage, etc.
There was no official anti cheat software of any sort. There was a third party plugin that would kick you from the server if it detected added files, but you had to download and install the client on your own computer yourself, and if you didn't, all the game server did was throw a pop-up alert at you every few minutes asking you to install it

--- End quote ---
Yeah servers eventually started to force users to have RenGuard.
What bothered me about RenGuard is that for about the first half of the time I spent playing Renegade, big head models were not considered cheating despite the rest of the community wanting it gone. Getting headshot from behind a big rock was never fun.
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