It's prolly because of Blockland Glass
Set::getObject index out of range on GlassPrefGroup. Index = 0, Size = 0
BackTrace: ->handlePunchConnect->[GlassPrefPackage]GameConnection::setConnectArgs->GlassPrefGroup::cleanUp->GlassServerControlC::renderAll
Add-Ons/System_BlocklandGlass/client/GlassClientManager.cs (282): Call to setConnectArgs in setConnectArgs uses result of void function call.
BackTrace: ->handlePunchConnect->[GlassPrefPackage]GameConnection::setConnectArgs->[GlassClientManager]GameConnection::setConnectArgs
Sending challenge request...
Sending Connect challenge Request
Got connect challenge response from 71.223.168.86:28100
Sending connect request
Connection established
Connected successfully, killing other pending connections
Connected Successfully using LEGACY Required Clients protocol
Glass Handshake Received...
Glass Server: 4.1.1 | Glass Client: 4.1.1
Set::getObject index out of range on GlassPrefGroup. Index = 0, Size = 0
BackTrace: ->clientCmdhasPrefSystem->GlassServerControlC::setEnabled->GlassPrefGroup::cleanUp->GlassServerControlC::renderAll
Set::getObject index out of range on GlassPrefGroup. Index = 0, Size = 0
BackTrace: ->clientCmdhasPrefSystem->GlassServerControlC::setEnabled->GlassPrefGroup::cleanUp->GlassServerControlC::renderAll
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ParticleData((null)) lifetime < 1 ms
Could not locate debris shape: Add-Ons/Vehicle_CrownVic2016/shapes/CrownVicTire.dts (download failed)
ParticleEmitterData((null)) periodVariance >= period
ExplosionData((null))::onAdd: ExplosionScale components must be >= 0.01
Could not locate projectile shape: Add-Ons/Item_GlowsticksNR/bullet.dts (download failed)
ERROR (TCPClient): error 7 for connection to api.blocklandglass.com: Connection timed out.