Off Topic > Off Topic
Implementing a favorite food in an RPG?
<< < (2/2)
Tudoreleu:
theres some other issues you have to think about too, like the fairness or unfairness of having a certain food as a favorite

say you have food A (fries, heals 10hp) and food B (mashed potatoes, heals 50hp)

if you buff your favorite food by doubling its efficiency, then the characters who like mashed potatoes might have it way better because it now heals a lot more than it used to in one shot. or maybe the characters who like fries have it way better, because the fries are quite a bit cheaper, so now they can buy a larger amount of total heals?

food for thought  :iceCream:
Darth C3P0²:
are you going to finish that croissant
Waru:

--- Quote from: Tudoreleu on September 24, 2017, 11:10:49 PM ---theres some other issues you have to think about too, like the fairness or unfairness of having a certain food as a favorite

say you have food A (fries, heals 10hp) and food B (mashed potatoes, heals 50hp)

if you buff your favorite food by doubling its efficiency, then the characters who like mashed potatoes might have it way better because it now heals a lot more than it used to in one shot. or maybe the characters who like fries have it way better, because the fries are quite a bit cheaper, so now they can buy a larger amount of total heals?

food for thought  :iceCream:

--- End quote ---

preferably it would only apply to the mid range of foods, not the best healing in the game, not the worst, etc. but somewhere in the middle
phflack:

--- Quote from: Waru on September 24, 2017, 11:26:39 PM ---only apply to the mid range of foods, not the best healing in the game, not the worst

--- End quote ---
but some people do like the worst kinds of food, like cabbage (only heals 1hp in runescape it's so bad)
they're weird, but they exist
Navigation
Message Index
Previous page

Go to full version