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| Implementing a favorite food in an RPG? |
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| Tudoreleu:
theres some other issues you have to think about too, like the fairness or unfairness of having a certain food as a favorite say you have food A (fries, heals 10hp) and food B (mashed potatoes, heals 50hp) if you buff your favorite food by doubling its efficiency, then the characters who like mashed potatoes might have it way better because it now heals a lot more than it used to in one shot. or maybe the characters who like fries have it way better, because the fries are quite a bit cheaper, so now they can buy a larger amount of total heals? food for thought :iceCream: |
| Darth C3P0²:
are you going to finish that croissant |
| Waru:
--- Quote from: Tudoreleu on September 24, 2017, 11:10:49 PM ---theres some other issues you have to think about too, like the fairness or unfairness of having a certain food as a favorite say you have food A (fries, heals 10hp) and food B (mashed potatoes, heals 50hp) if you buff your favorite food by doubling its efficiency, then the characters who like mashed potatoes might have it way better because it now heals a lot more than it used to in one shot. or maybe the characters who like fries have it way better, because the fries are quite a bit cheaper, so now they can buy a larger amount of total heals? food for thought :iceCream: --- End quote --- preferably it would only apply to the mid range of foods, not the best healing in the game, not the worst, etc. but somewhere in the middle |
| phflack:
--- Quote from: Waru on September 24, 2017, 11:26:39 PM ---only apply to the mid range of foods, not the best healing in the game, not the worst --- End quote --- but some people do like the worst kinds of food, like cabbage (only heals 1hp in runescape it's so bad) they're weird, but they exist |
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