Is there a way to change windowed size through prefs.txt?
I will probably add it soon.
Right now I'm trying to optimize a few things so people don't have issues playing.
I made the terrain and sprites only render that which is close to you, and instanced the sprites.
I also am making the bricks not render if they're out of your field of view or too far away.
I wanted to do something where I used instanced rendering of my models (e.g. guns and players), since they are exensive to render, but then realized that they have animations, materials, and hidden/unhidden nodes. That's going to make optimization difficult.
I've gotten it to go from 25-30fps to 60fps on my computer, but the goal is like 100fps at least.
This is with ~100-110 moving physics objects, the terrain, the environment, and about 20k bricks.