Author Topic: Colors.  (Read 882 times)

I need help, I'm trying to make something of Weapon_Spear, but I dont know how to change the smoke it gives off upon collision. I need to make it Sky Blue and i dont know how to change this correctly:
Code: [Select]
doColorShift = true;
colorShiftColor = "0.400 0.196 0 1.000";

what's the issue with that?
it should be a blue color

edit: more specifically the blue I attached (on the left)
if you want the default paint light blue (middle) or sky blue (right) it's "0.000 0.635 0.910" and "0.600 0.851 0.918"
« Last Edit: October 23, 2017, 07:00:15 PM by phflack »

what's the issue with that?
it should be a blue color
The blue value is 0, you're looking at the alpha value

either way, OP is being very vague about what's happening
from the context given it seems as if alpha isn't included if there's only 3 numbers supplied, otherwise I would've expected the standard 4

Sorry if I wasted time. Issue was resolved/found.

Locking.