--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------
Executing config/main.cs.
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Pre-Loading Add-On: System_BlocklandGlass
Executing Add-Ons/System_BlocklandGlass/preload.cs.
Executing Add-Ons/System_BlocklandGlass/common/GlassResourceManager.cs.
Activating package: GlassResourceManager
Local version of Support_Updater found, proceeding as normal
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Loading local resource Support_Preferences...
Executing Add-Ons/System_BlocklandGlass/resources/Support_Preferences/preload.cs.
Executing config/server/ADD_ON_LIST.cs.
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Activating package: GlassPreload
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Pre-Loading Add-On: Support_Updater
Executing Add-Ons/Support_Updater/preload.cs.
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--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
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--------- Initializing Base: Server ---------------------
Initializing steamAPI...
SteamAPI initialization failed.
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
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--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 1280 720 32 60 0
safeModeOn = 1
fixedFrame size = 3
caption size = 23
maxWindowWidth = 1593
maxWindowHeight = 870
Setting screen mode to 1280x720x32@60hz (w)...
winState.hGLRC does not exist
winState.appDC does not exist
winState.appWindow does not exist
Creating a new window...
moving window
Window reactivating...
Acquiring a new device context...
setting pixel format
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... CRASH.
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