| Blockland Forums > Modification Help |
| Converted the Citi MK2 to FWD, doesn't work, what's wrong? |
| << < (3/4) > >> |
| Sideswipe:
Sorry I was procrastinating. I tried what Teneksi suggested and... --- Code: ---function CitiMk2Vehicle::onAdd(%this,%obj) { Parent::onAdd(%this,%obj); %obj.setWheelPowered(2, 0); %obj.setWheelPowered(3, 0); %obj.hideNode(lhand); %obj.hideNode(rhand); %obj.hideNode(lhook); %obj.hideNode(rhook); %obj.schedule(0,garageDefault); } --- End code --- There is a syntax error somewhere in there (apparently in "%obj.setWheelPowered(3, 0);") - but where? |
| Conan:
do you completely restart BL when you make these changes? you need to if you do changes to a .zip file |
| Latte:
--- Quote from: Conan on November 19, 2017, 07:46:36 PM ---do you completely restart BL when you make these changes? you need to if you do changes to a .zip file --- End quote --- --- Code: ---setModPaths(getModPaths()); --- End code --- |
| Conan:
--- Quote from: Latte on November 19, 2017, 11:05:21 PM --- --- Code: ---setModPaths(getModPaths()); --- End code --- --- End quote --- true, i guess i should have just said that. i feel like completely restarting bl is a better habit to instill to new developers until they figure out how the scripting engine works a little better. |
| Teneksi:
I don't understand how you're having so much trouble with this. here https://www.dropbox.com/s/y9nfm23pez8bicf/Vehicle_CitiMk2.zip?dl=1 |
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