Blockland Forums > Modification Help
aircraft problems
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kez:
I'm trying to figure out how to add emitters when thrust is applied to a vehicle. I've come across some scripts that only apply emitters when the vehicle reaches a certain speed (which is kind of a cheap way to do it) but I'd like for the emitter to display when hitting W. Is there any way to do this?
Conan:
--- Quote from: kez on November 15, 2017, 01:18:23 PM ---I'm trying to figure out how to add emitters when thrust is applied to a vehicle. I've come across some scripts that only apply emitters when the vehicle reaches a certain speed (which is kind of a cheap way to do it) but I'd like for the emitter to display when hitting W. Is there any way to do this?
--- End quote ---
not without a serversided DLL to capture movement input. there's no default callbacks for whenever someone presses a movement button.
kez:
Ok, and I have another question thats slightly unrelated. I made an aircraft and when I spawn it ingame it starts rolling away forward by itself. I tried editing the massCenter values and editing the placement of the model itself using ms3d but it still moves away, and when the aircraft is flying and you roll/bank it jerks up and down in a wierd way.
I managed to center the model but now when I spawn it the wheels spawn in the ground. Why is this happening?
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