Blockland Forums > Modification Help
[Blender] Fix ugly triangulation [Edge Split & Smooth Shading]
McJob:
Animation uses quads, but all games render in tris because they're cheaper and they've been the standard for two decades. You model and animate in quads, and then triangulate down when it's ready for export. I've got literally no idea what Goth is on about.
Goth77:
--- Quote from: Trogtor on November 25, 2017, 08:03:17 PM ---all types of 3d geometry is made of triangles. in fact, when you export that model and import it back it's just going to be triangulated again
--- End quote ---
I exported it and re-imported it, and the quads did not re-triangulate
--- Quote from: Masterlegodude on November 25, 2017, 08:05:40 PM ---This won't actually lower the vertex count nor smooth out the triangulated faces, you'll only see this in Blender as most games will convert those back into triangular mesh
--- End quote ---
This method is more specifically for making bricks since you can effectively bypass the 512 face count by using quads where needed. Take a look at how I did the cornucopia brick, it has 499 faces using quads - when converted to tris it has 998 faces and it would not work in the default blb converter
Trogtor:
--- Quote from: Goth77 on November 25, 2017, 08:16:11 PM ---I exported it and re-imported it, and the quads did not re-triangulate
--- End quote ---
original and imported
Goth77:
--- Quote from: Trogtor on November 25, 2017, 08:23:38 PM ---original and imported
-imgsnip-
--- End quote ---
My bad, I was testing it with an .obj not a .dts - as I mentioned it's really only useful for making bricks since they are represented by quads
PhantOS:
--- Quote from: Gytyyhgfffff on November 25, 2017, 01:13:25 PM ---sketchup is doing things differently because its using the 7 tris for 1 rectangle method
and don't forget the 600 hidden faces that are on the inside the model and you never see
holy stuff i'm editing this model down so that it isn't 5000000 faces and i keep having a stroke whenever i see a 6 sided cylinder using 30 tris to represent something that only needs 4 and whenever i see the autism rectangles i want to shoot myself
--- End quote ---
5000000 faces is better than one ;)