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Forcing boundingbox dimensions of a playertype?

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King Tøny:

Probably the best way is to use the same bounding box for sitting.


Also someone edited the dimensions of the sit bounding box but I can't find that mod

ArmyUnit:


--- Quote from: King Tøny on November 23, 2017, 02:50:04 PM ---Probably the best way is to use the same bounding box for sitting.


Also someone edited the dimensions of the sit bounding box but I can't find that mod

--- End quote ---

iirc the game doesn't change the bounding box when you sit, it just plays an animation.



--- Quote from: King Tøny on November 23, 2017, 02:46:49 PM ---
--- Code: ---  crouchBoundingBox = PlayerStandardArmor.boundingBox;
--- End code ---

--- End quote ---

While that works, that's not quite what I need. I basically need a third bounding box definition.
Something like "proneBoundingBox", and it would use a different set of values than the crouchBoundingBox or the normal boundingBox.

And on top of all that, I need to be able to set it on the fly while the game is running. Playertype changing is probably the best way tbh.

Conan:


--- Quote from: ArmyUnit on November 23, 2017, 02:57:06 PM ---iirc the game doesn't change the bounding box when you sit, it just plays an animation.

--- End quote ---
can confirm, it doesnt.

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