Poll

Cosmetics?

Yes
21 (75%)
No
7 (25%)

Total Members Voted: 28

Author Topic: Vietnam War Project  (Read 9016 times)






The Project

Okay Where should i start? Well i'm starting with my team a new Project. It's about the Vietnam War that was back in 1965 - 1969 i think. We're also going to model the weapons that the US and the Vietcong have been using during the war. We currently did 6 models all models we're made by Zelwin and 1 Web gear model for the US made by ZeUberMedic. We are currently looking for Coders and Builders! If you want to join and help us with this Project just send me a message or contact me via discord (Ibam - #9046). Just to tell you we don't have that much pictures because this project is fresh! i hope you understand.

The Gamemode

Okay first of all this is a private add-on that me and my team are creating. If you want me to release it i'll probably will create a poll about it. So how the Gamemode works... The Gamemode is basically a TDM, it also will have other features like CTP, CTF etc. We're currently not sure if we want vehicles in this gamemode because vehicles are kinda unnecessary, you probably know what i mean maybe. I guess you can tell that it is similar to Rising Storm 2 Vietnam, it's just not realistic.






(Lead Developer/Builder) - Ibam

(CO-Lead Developer/Weapon Modeller/Coder) - Zelwin

(Overall Gear Modeller) - ZeUberMedic

(Coder) - Agent Red

(Builder) - AlexK

(Coder) - PeanutFish

(Overall SFX/Overall Particle Design) - Ctrooper

(Builder) - c[_]


YOU COULD BE HERE!

We're currently looking for Vehicle Modellers!




Pictures we currently have...

Basic overview of what Zelwin modelled




Here is what ZeUberMedic modelled

US Rifleman Web Gear



Squad Leader/Radioman
Let's start calling in the Napalm Strikes!

US Flak Jacket

front


back


US Helmet
Also with the card that they always put on the helmets

Tell us what needs to get improved. We appreciate any critism, it helps our project



Like i said we We need help with this Project!

Go to page 3 of the Topic to see the Map Progress!
« Last Edit: December 17, 2017, 03:45:52 AM by Ibaminus »



nngnggghghhnhhnhngghnghngh

Also i'll maybe start making the Map so i get this done quickly
Will update the topic ASAP
Just need some more models that i can show you off

"Vest" That's web gear, if you want a vest they actually issued flak jackets.

need to make the logo explosion more SEEABLE

"Vest" That's web gear, if you want a vest they actually issued flak jackets.

Sorry my fault i'm going to correct it
Also we're currently modelling flak jackets ;)

« Last Edit: December 02, 2017, 12:46:18 AM by Ibaminus »


The bolt on the AK is one of the craziest looking things I've ever seen.

The bolt on the AK is one of the craziest looking things I've ever seen.

The Bolt is on the other side and that's only because of the shading.
« Last Edit: December 02, 2017, 04:30:40 AM by Ibaminus »

The bolt on the AK is one of the craziest looking things I've ever seen.

there is no bolt in the current screenshot but i added the chamber n stuff to all the guns so it wont look like absolute junk when shooting



The m16s are very bland and lack the pop-out they should have in a game like blockland. the 50 gray stock, body and magazine all kinda mesh together in a boring way. My suggestion would be to make the stock and magazine a lighter/darker shade of grey so it pops out as a 'different piece'

The rest of the guns are done well in terms of color scheme. The use of Browns and light and dark grey set the weapon anatomy apart from each other. The m16 lacks this flare of distinguishability. Also the bottom of the handle looks disgusting