SURVIVE 4 — Land of Savages • [DAY 3 | Early Night | In the Squall]

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Author Topic: SURVIVE 4 — Land of Savages • [DAY 3 | Early Night | In the Squall]  (Read 30662 times)

Aif tosses the irritating mushrooms aside, seeing no further utility in keeping them around.  He eats a few of the berries, and puts a spit through the hopefully good mushrooms and roasts them over the fire.

Aif also takes a minute to look around and get a solid bearing on his position.

Theric hears the voices, they seem to be in some kind of conversation. He is able to make out laughter, and though he doesn't recognize their tongue, he can hear slurring of words. The light of a great fire is cast on to the surrounding trees, it's crackling he can clearly hear now.

He comes over a crest, and is able to look down through the low shrubs and ferns. He gets a glimpse of their merriment, drunkedly carrying tankards and leaning on one another's shoulders, telling jokes. One on the right begin to sing, and others follow in drunken chorus.

There are guards standing nearby with bows and small sickle swords. They seem relaxed.



Aif eats the berries, which are pleasantly tart and sweet. The mushrooms are roasted dry. To the east is the land, with a rocky rise of a hill, with pine trees atop it. To the south is the sea with rocky islands scattered about it. This must've been the cause for the ship crashing. To the West is the sea, and to the north is a shoreline and forest leading inland.



Yana decides the best use of her time would be to sleep now and get the best use of early morning to continue her travels. She climbs up the tree using the rope from before and pulls the rope up with her, to make sure no one would come up or perhaps know she was there.

Väinö


Culture of Origin:  Nordic (Pohjoismainen)
Language(s):  Proto-Celtic
love:  Male
Age:  32

Physical Description:  A medium build Lappi male, with a height of approximately 6 foot 2, with dark brown eyes and hair, along with a chevron mustache.
Trade:  Carpenter

Väinö
Accepted if you are okay with your character having circa 400 AD tools, wear and knowledge. (The latter, knowledge, can be bent a bit, say, if your character can draw conclusions from things that they or those in their surroundings do.

Is this okay?




Perfectly fine.
Will you be arriving alone or on a voyage with another player?

Will you be arriving alone or on a voyage with another player?

Alone I guess, im excited!

Väinö eyes split, as he wakes up from a long, unruled slumber. Rubbing his forehead, he tries to remember the foggy situation he was in. He remembers, sitting on the deck, waiting for the long journey to end. Getting up, Väinö looks at his surroundings, and searches his wears for any objects to be of use. Not only confused of the topology around him, but also has no idea where he is.

Not only that, but is also extremely starving. Väinö looks for something to chew on before his hunger gets out of hand. Väinö contemplates what could have gone wrong, but comes up with a blank. He decides he better start getting the lay of the land.

Aif nibbles on the mushrooms, still wary lest they taste particularly bad and possibly kill him, and goes to gather a good pile of firewood, keeping his eyes open for anything else of potential use, or potential danger.  He knows he'll miss his fishing tackle before long, and so, is especially keen to find something to fish with, be it a straight stick to make a spear with, or something that might be fashioned into cord to make a rod, bow, or given enough time, a net, which he would prefer.

The shadows grow longer and longer and he day fades into night as the sun slowly dips below the horizon.




Yana wraps the remaining sailcloth and rope around her and drifts off to sleep.



The people that Theric were watching seem to not notice him. He also notices that their garb is different from his—they'd surely know he was an outsider on sight. They still continue their merriment, and appear to be commoners, other than the guards keeping watch.



It is twilight, and though Väinö is unable to make out much from his surroundings, he can see the boat he arrived in crashed against some nearby rocks. Miraculously, an oil lantern is still lit up on its deck, casting a faint glow on it. There are several dead crewmen lying on the rocky sand, several planks and beams from the ship lying about, and a few boxes opened with grain spilled out on the sand. The grains, scattered over the beach, have no doubt been ruined by the salty seawater. An icy wind rushes in from the sea. The sun had just set facing the sea. Whatever land he is on, he knows that he is on some western coast, and up on land, nothing appears immediately edible, except maybe the bark of the trees.

The only things in his pant pockets is some moist sand. He does find a piece of knife-sharpening flint in his jacket pocket.



Aif finds that the mushrooms that he kept are harmless, and in fact, quite tasty and rich in flavor. A small deer spots him as he is harvesting wood and scampers into the darkness before he would be able to give chase. Nothing that he finds seems to immediately be of use to create string or fibre to be woven, but some of the libs of the trees could make promising fishing spears if carved into shape and tampered by the fire.

Theric sniffles. His eyes seem to be looking for someone among the crowd- but when he doesn't see to find them he grimaces. Theric opts to take another tactic- he reaches into his sling and takes out the lighter leather armor and the bag of coins before he begins backtracks to head up obviously to the group of people.

Not his smartest idea, honestly. He opts to try and have as least of a intimidating figure as possible- with this in mind he has his spear slung over his shoulder. Instead, he's holding out these things as if they're gifts- bowing his head even. And if they /do/ decide to try and stab him, well... He'll deal with that when he gets there.

He doesn't try speaking- instead trying to just make his body language as obvious as possible.

Väinö gets a long chill down his spine. Seeing dead people is not what he favored to see in a long time, mostly sitting at his cabin in the woods making furniture. He gladly picks up and examines the lantern, wiping off the sand from the lanterns window. He glances at the wooden beams and planks washed ashore and drags them away from the water, minding that they might be used somehow. He dumps the moist sand out of his pocket and grunts. Finding the flint in pocket, he examines it closely. Its the old one from the shack back home, gladly putting it in his pocket.

After awhile, he looks at the open crate. He looks at the soggy grains and scowl's at the smell, dumping the rest in the water. He then drags the box where he left the rest of the salvage.

Väinö then gazes upon the starlight. It looks like hes going to have some trouble surviving here.
« Last Edit: December 24, 2017, 11:01:07 AM by alien cunt »

As Theric makes his way down the hill, the people first observe to see if it is a familiar face, and seeing that it's no one that they know, step back cautiously. Those who are more intoxicated do more of a stumble. The guards raise their spears at Theric as he continues down the hill and bark orders, whether at him or at the other guards. They don't approach him aggressively, however, and hold their ground as he approaches. As he holds out his gift of coins, the townspeople begin to look at one another. Following Theric's bow, the voice of an older male is heard behind the crowd, speaking an unfamiliar tongue. He steps out from the doorframe from the back of a large wood, stone and plaster house, walking straight toward Theric, and the guards loosen their grip a little.

The elder crosses past the spear points and reaches out his wrinkled hand to receive the gift.



Väinö recoils, almost dropping the lantern as he tries to wipe off the sand from the window as it is hot to the touch. The flint from his pocket is wet from the sea and brine, but it is quality flint for sharpening blades and other metal implements.