Why use an external dll when you can do it by TorqueScript?
Unless you want fast speed execution or use an already existing third party library..
Maybe if you learn how to read the recent posts you would know why.
Torkscript is pretty slow, using an external dll for faster executions is a lot better if you can handle doing that part. There is a lot of evidence showing how slow torkscript is comparing to using an external dll, depending on what you are doing, you for sure can use torkscript, but anything super complicated should use something more powerful.
Torkscript goes through a lot of executions inside of its engine just to do a certain task, it's a pain. You can still use the same stuff in torkscript, but as said, it'll be much slower depending on what you're doing.
There's nothing wrong with using Torkscript, it's just slow for stuff like pathfinding (although you can use bitwise math to make it much faster) - but doing something on a larger scale would highly recommend using something else since it's already there (Lua/Javascript)
Since this is a mod that already has thousands of users, I want it to work without extra installation steps. The new algorithm is pretty good. Just need to fix the random bugs.
I didn't mean to force anyone to use a DLL, sorry if it sounded like that. My mining used 2 methods for math, Torkscript, or Javascript. So if the person never had the DLL, the gamemode would run normal as it would, just a little slower.