That'll look like complete stuff on the client side as the prediction will be wrong.
Well, yeah, but, if you’re trying to force a player to turn left and right, then you have to make some sacrifices
So are you saying I'm supposed to be returning the 7 field move string in the onPlayerProcessTick function? That's what I figured but it doesn't seem to work, it does work for the AI function though (on bots)
EDIT: I've been told that it flat out doesn't work for players lol, guess I'll just stick to horizontal recoil
Let me make a edited version here in a bit, it’s definitely possible..