Blockland Forums > Gallery
external program for minimaps now with shadows you better believe it
<< < (6/10) > >>
RockyDoctor65:

--- Quote from: Sentry on January 18, 2018, 08:48:01 AM ---I don't think that would be an easy feature to develop.
It would be better for you to instead make a separate build that you want to make a map of and go around removing all the roofs.

--- End quote ---
That sounds better
MyNameIsYou:
giv examples pls
Gytyyhgfffff:

got brick textures working and by brick textures i mean colored bricks like roads. i'm not sure if i'll get stuff like prints working nor am i convinced its a necessary feature. the current plan is to optimize everything then try working on shadows

also someone asked (i forget who) a while ago about the red dots at the upper left and bottom right of the screen. those are bricks i placed down to calculate the bounds for the minimap image. one of my plans is to make it so the image is automatically cropped to those bounds, but that involves doing some math that i haven't gotten around to doing yet.
Gytyyhgfffff:
optimization update: the minimap can generate the acm minimap at 25x25 pixels per stud in 36 seconds and generate the acm minimap at 4x4 pixels per stud (more reasonable resolution) in 8 seconds which is a considerable improvement from the version i had yesterday
Potatoh:
where did the shaders go
Navigation
Message Index
Next page
Previous page

Go to full version