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request: ShapeBaseImage::playSequence
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PhantOS:
can someone who actively digs around the engine functions and other bullstuff develop a function that allows you to play sequences on shape images outside of the state system? im working on a project that transcends the state system and i want to be able to utilize image animations outside of that system freely or whatever

if its possible can someone do it or release it as a dll or something
Kyuande:
Not possible in the torkscript, possible with dll, but very challenging. If I remember the client will also need the same dll, probably not recommended
Shift Kitty:
Yeah, the client would definitely need the dll as well.

Your best bet is using a dead player object and animating that.
PhantOS:
ack!
Kyuande:
Bot anim/mount hacks arr fun...

Its sad we have to do this
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