Blockland Forums > Modification Help
[NOW ON GLASS] Chinook Vehicle
soldier101@:
Why is this in Modification Help?
Darth C3P0²:
because its not fully finished + bugs to be found
Rally:
My idea would be to, when loading the vehicle in the bay, mount all occupants to some arbitrary seats inside the chinook, and then teleport the vehicle somewhere under the ground. When unloading the vehicle, teleport it behind the chinook, and then remount the players who were mounted to the chinook somewhere to their original positions inside the vehicle
alternately you could just do the same thing the Skycrane did which, I'm fairly certain, wwould just run a loop that constantly updated the transform of the hooked vehicle
--- Quote from: Darth C3P0² on February 05, 2018, 07:48:05 PM ---well do you have any idea on how to do it like gsf's aircraft carrier?
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That just disables you from being able to get into the vehicle. Putting a vehicle inside the Chinook would be just like any other vehicle physics interaction in this game: a mess
Not an alt:
--- Quote from: Blockz on February 05, 2018, 04:41:41 AM ---I don't believe thats entirely how collision meshes work, if they did, you would be able to stand in and walk around in the chinook like the real thing. It's really disappointing.I don't entirely recall this working for the Skycrane (because it probably uses the old gamemode stuff), but I could try it later on.
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skycrane required you to be in a minigame to work.
Blockz:
--- Quote from: soldier101@ on February 05, 2018, 08:24:55 PM ---Why is this in Modification Help?
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Why do you post without using your loving brain first? Seriously, this isn't the first thread you've gone around showing yourself as "big macho man" who knows all and sees all but can't think before he posts or better yet, READ before you post. I don't understand what makes it so hard for you to read the thread when it is literally the first thing you see when clicking the URL. It literally says right here why it is in Modification help.
--- Quote from: Blockz on February 01, 2018, 04:38:58 AM ---Note: since this is the first version there will be lots of bugs, hence why it is in Modification Help. just post them here and I'll get to them.
Also note that once most of the kinks are out, this will be released on BLG.
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At least provide some loving input/output instead of mindlessly slinging stuff everywhere you post. Yeesh, I've made the text bigger so people like you can actually see it since some people are too lazy to read.
--- Quote from: Rally on February 06, 2018, 02:09:07 AM ---My idea would be to, when loading the vehicle in the bay, mount all occupants to some arbitrary seats inside the chinook, and then teleport the vehicle somewhere under the ground. When unloading the vehicle, teleport it behind the chinook, and then remount the players who were mounted to the chinook somewhere to their original positions inside the vehicle
alternately you could just do the same thing the Skycrane did which, I'm fairly certain, wwould just run a loop that constantly updated the transform of the hooked vehicle
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I'll keep this in mind, thanks.
--- Quote from: Not an alt on February 06, 2018, 03:30:25 PM ---skycrane required you to be in a minigame to work.
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I will take a closer look at skycrane then some time this week. I haven't really gotten around to it since I have been working on some other stuff lately (including stuff for the chinook.)