A set of 5 swords and 5 shields to duel with. Each comes with the ability to parry (right click), and two swing states. Comes with sounds ripped from Chivalry (provided by Zeustal/Postal), and a server preference to toggle sword hitbox indicators (red lines).
Swords | |
Short Sword last one standing in the ring
- Two horizontal slashes, first one from the right.
- Medium-fast attack speed
- 2 hit kill - 60 damage on both swings
- Can parry with shield: doubles parry time, blocks projectiles
| Longsword (more like a bastard sword)
- Two vertical head-to-toe slashes, from both the right and left
- Slow attack speed
- 2 hit kill - 50 damage on both swings
- Has knockback
|
|
|
| |
Rapier en garde!
- Two jabs; after the second, a long cooldown
- Medium attack speed
- 3 hit kill - 35 damage on both swings
- Can interrupt attacking to parry, slight knockback
| Katana the way of the blade...
- Vertical slash, followed by horizontal
- Medium attack speed
- 3 hit kill - 40 damage on first swing, 30 damage on second
- Small dash forward on parry - jump-parry for best effect
|
|
|
|
Scimitar persian immortals
- U-slash followed by downward slash
- Medium attack speed
- 2 hit kill - 50 damage both swings
- Can parry with shield: doubles parry time, blocks projectiles
|
ShieldsAll shields can be held as items by themselves - they will block all projectiles that hit you in the front while in use. Blocking melee attacks will take down the shield for a brief second. Equipping the shield also has a short downtime before it comes up.
When used to parry, they double the time your parry is active, at the cost of increasing the downtime after parry by half. Parrying with shields also blocks projectiles.
Please report any bugs, since despite the testing i've already done, it likely has a few problems here and there.