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Author Topic: Charge Beam [unfinished addon]  (Read 678 times)
PhantOS

« February 08, 2018, 02:59:58 AM »

here is a gun i did not release because i cant be assed to finish it. it has no sounds or stuff and its very barebones but here's how it wokrs currently

everything in bold is a feature already implemented. anything that isnt is planned but never made

click to spam fire small 7 damage shots
click and hold to charge your shot
50% charge - 50 damage shot
100% charge - fires three 50-damage shots in a spread
125% charge - same as above but the gun overheats and is unusable for 1.5 seconds

a synth that rises in tone as you charge the gun, indicating that it is gaining power
an explosion when the gun overheats + smoke sound of it cooling off + emitters


despite the name it doesnt actually fire a 'beam' but projectiles. this was because i was too lazy to code raycasting. if anyone wants to add that in go ahead.

to unnamed 3rd party: feel free to change/finish this weapon because i never will. release it or keep it private or even just use the model and turn it into something different, idc.



https://leopard.hosting/dl/vrhgb/Weapon_ChargeBeam.zip
« Last Edit: February 08, 2018, 11:15:39 AM by PhantOS » Logged
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Kyuande

« February 08, 2018, 03:58:52 PM »

hot
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datiel12

« February 09, 2018, 10:48:54 AM »

hot
its not hot its warm
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Kyuande

« February 09, 2018, 02:56:08 PM »

stap
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PhantOS

« February 09, 2018, 03:22:09 PM »

The forget are you doing to my thread
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PhantOS

« February 13, 2018, 05:56:07 PM »

Bump. Conan please finish this for me. Or gyt. Or anyone
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Conan

« February 13, 2018, 06:34:22 PM »

*topic dies instead*
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PhantOS

« February 13, 2018, 06:35:31 PM »

nnnoooooo
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DataProxy

« February 17, 2018, 08:59:27 PM »

I'll just be snagging this....
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simpletonnn

« February 18, 2018, 12:02:48 AM »

in the process of making sounds for this
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PhantOS

« February 23, 2018, 09:02:24 AM »

in the process of making sounds for this
nice
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