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Colonial Dysfunction [1.25 Days Until Arrival | Malfunctions]
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SWAT One:
"He's unconscipus. Cryo-preservation has stopped, and the atmospheric controls and locking mechanism has failed."

Bill looks to his right and left and quickly spots an emergency box on one the pillars. "There." Bill jogs over and greaks the emergency glass on the box, retrieving a small emergency supplies kit. He jogs back and sets it down on the ground. Kneeling down, he retrieves an axe and holds it out to Jack, "Break the glass with the blunt side, on the side-curve of the window so if it goes through, it doesn't hurt him. I'll try to disable the security alarms..."

Bill begins frantically tapping away at his data-pad, breathing anxiously and heavily.

Jack sees that there are hand prints and scratch marks on the inside of the glass. Evidence of resistance.
Agent Legit 22:
Jack takes the axe and flips it over to it's blunt side, and he raises it up over his head. With a guttural scream, which is more or less dramatic effect, he strikes down the glass with the blunt side of the axe.
SWAT One:
The glass cracks and a steam comes out and spills on the floor from out of a small hole made where the axe hit. Before Jack swings again Bill stops him. "Wait wait WAIT!"

Bill shuffles around in the box again and procures two gas masks. "Don't breathe that. It's keeping him unconscious. I'll try and shut off the atmospheric regulators." Bill puts on his mask.

He taps buttons on the pad and it stops. "C'mon, c'mon!"

"Okay have at!"
Agent Legit 22:
Jack slips the gas mask on, and strikes once more.
SWAT One:
More large cracks appear. A bunch of glass sand falls down.

"Keep going."
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