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infinite vehicle spawner
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Topic: infinite vehicle spawner (Read 982 times)
Sideswipe
April 22, 2018, 05:23:22 PM
a vehicle spawner that lets you have more than one vehicle per spawner
it should have its own events just to avoid breaking regular spawners
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SWAT One
April 22, 2018, 11:50:13 PM
Uhhhh sorry to be a disappointment but that's not gonna happen. Like technically it can be done, but it'd be better to manage a garage through events.
Kyuande
April 23, 2018, 09:30:49 AM
Can be done but will cause many problems for the future.
Monoblaster4
April 23, 2018, 07:51:35 PM
Are those problems able to fixed by limiting vehicles spawned or whatever?
thegoodperry
April 23, 2018, 09:13:21 PM
Every spawn brick has a 'vehicle' field attached to it for reference in events. If you had more than one vehicle you'd need to change every vehicle output and input event + a lot of functions in order for it to be compatible.
Also the mere idea of an 'infinite spawner' is scary. That's basically one big memory leak waiting to happen.
Monoblaster4
April 23, 2018, 10:13:51 PM
Yeah... That's what I was afraid of when I first read this.
Sideswipe
April 26, 2018, 10:06:30 PM
...or just have an event that spawns a vehicle on a brick instead, with no vehicle spawner associated with it, so if the vehicle blows up it's gone forever?
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infinite vehicle spawner