Blockland Files > Add-Ons
Brick Tessellation (by Jasa)
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Fire Vine:
this + reshade = dead gpu
DurkaDude:
Full-sized screenshots for those that care
https://i.imgur.com/QpMUtEZ.png
https://i.imgur.com/XYjyDmx.png
https://i.imgur.com/nl5DWLj.png
GreenBH³:
oh my loving god this is amazing

how's this possible in blockland?
thegoodperry:
im guessing this basically triples the face count of all blockland bricks. in that case wouldn't it be just 3x harder to run then a normal amount of bricks?

like if 5000 bricks on-screen takes up x amount of VRAM, would 5000 tessellated bricks take up 3x amount of VRAM?
DurkaDude:

--- Quote from: thegoodperry on May 14, 2018, 07:35:32 PM ---im guessing this basically triples the face count of all blockland bricks. in that case wouldn't it be just 3x harder to run then a normal amount of bricks?

like if 5000 bricks on-screen takes up x amount of VRAM, would 5000 tessellated bricks take up 3x amount of VRAM?

--- End quote ---
I haven't gotten any exact numbers but that sounds about right, not including top tessellation.
--- Quote from: GreenBH³ on May 14, 2018, 07:26:10 PM ---oh my loving god this is amazing

how's this possible in blockland?

--- End quote ---
It generates new blb's for each brick based on the settings and ties that new blb file to the datablock. Here's a BLB generated by the mod.
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