Blockland Forums > Help

onActivate is Admin only?

Pages: (1/1)

SWAT One:

/title

I feel like some mod is breaking it. Does anyone have a list of mods that can or do break it?

Tendon:

I haven't seen that problem for ages.  I don't remember what causes it, but I can confirm that it exists and you're not crazy.

This problem came about when badspot updated the event system to allow for admin-only events by default.  The field he started using was used by other non-default add-ons to do something else.  afaik

Shift Kitty:


--- Quote from: Tendon on June 01, 2018, 01:34:04 PM ---I haven't seen that problem for ages.  I don't remember what causes it, but I can confirm that it exists and you're not crazy.

This problem came about when badspot updated the event system to allow for admin-only events by default.  The field he started using was used by other non-default add-ons to do something else.  afaik

--- End quote ---
It was a field that actually previously did nothing. People assumed it was for appending the client, but that wasn't needed for input events. It was only for output events.


--- Quote from: SWAT One on May 29, 2018, 11:46:48 AM ---/title

I feel like some mod is breaking it. Does anyone have a list of mods that can or do break it?

--- End quote ---
Any add-on that adds extra targets to onActivate could be the potential one breaking it.

Capella:

I've had this problem a few years back, and it seems that Event_Owner had broken it for me.

SWAT One:


--- Quote from: Shift Kitty on June 01, 2018, 02:20:17 PM ---Any add-on that adds extra targets to onActivate could be the potential one breaking it.

--- End quote ---
Damn I forgot I posted this topic.


--- Quote from: Capella on June 01, 2018, 02:32:38 PM ---I've had this problem a few years back, and it seems that Event_Owner had broken it for me.

--- End quote ---
This was the answer. You'd think that it would've been fixed by now, but w/e.

Thanks guys!

Pages: (1/1)

Go to full version