Blockland Files > Add-Ons
Swifthyena's Vehicles & Maps Topic (Update on Pg. 14)
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SwiftHyena2593:
bump
Filipe:

--- Quote from: SwiftHyena2593 on December 28, 2018, 08:56:24 PM ---bumpidk if they're possible because ive looked into it and a lot of sources say that its likely impossible
however i have started working on static maps such as this:



--- End quote ---
How does the collision work with this?
Masterlegodude:
I'd imagine between segments and collision for those segments, the datablocks for that map must take up the entirety of Blockland's amount of allowed datablocks

With only default stuff enabled (music included)
Soviet Narwhal:
it took me around half an hour to load the server and collisions didnt work lol
Datiel12 ²:

--- Quote from: Filipe on February 02, 2019, 10:12:01 AM ---How does the collision work with this?

--- End quote ---
Static maps use Detail32 for the visual object and Collision-1 for the collision objects. The only problem with this map is that there are so many wierdly structured things (Roads and buildings) that it'd take a whole lot of collision objects. About 2.7K of collision objects if I had to predict.
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