Blockland Files > Add-Ons
[Brick] Road markings
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TheArmyGuy:
Several bricks to spice up your roads. Road bricks not included.

These go on top of the road. They're very flat (about 2% of normal brick height).

Includes (top to bottom, left to right):
Yield sign, max speed 80, ahead or turn right, ahead or turn left, max speed 30, max speed 50, turn right only, turn left only, ahead only, 2x2 block, 1x1 block, 1x1 triangle, 2x2 triangle, 3x3 triangle not shown in image for some reason, 1x8 block, 1x4 block and 1x2 block.




Download:
http://www.mediafire.com/file/1cng2h6wtcl7j62/Brick_Roadmarks.zip
Conan:
holy stuff this is blessed
do these have no collision/small collision? i assume you're just expected to decollide these
TheArmyGuy:

--- Quote from: Conan on June 25, 2018, 01:17:28 PM ---holy stuff this is blessed
do these have no collision/small collision? i assume you're just expected to decollide these

--- End quote ---
They have really really tiny collision (bounding box wide and long, but only like 0.025 blender units high), you don't notice it in a vehicle but you could technically if you really focussed on it notice it on foot when going on and off them. You can just decollide them but it's not absolutely required in order to have them function.
Potatoh:

--- Quote from: TheArmyGuy on June 25, 2018, 01:22:58 PM ---They have really really tiny collision (bounding box wide and long, but only like 0.025 blender units high), you don't notice it in a vehicle but you could technically if you really focussed on it notice it on foot when going on and off them. You can just decollide them but it's not absolutely required in order to have them function.

--- End quote ---

my snail cant go over the road markings
Not an alt:

--- Quote from: Potatoh on June 25, 2018, 02:16:32 PM ---my snail cant go over the road markings

--- End quote ---
then snail is inferior
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