| Blockland Files > Add-Ons |
| Bullet Holes |
| << < (2/3) > >> |
| Bing2:
ooo shiny |
| Potatoh:
can you have impact bullets look like the ones from hl1 |
| adel:
--- Quote from: thegoodperry on July 20, 2018, 12:24:50 PM ---Is there a decal spawn routine we can hook for odd projectile cases (eg: bouncy bullet not leaving bullet holes when bouncing, raycasts) --- End quote --- atm i dont have something to fix bouncy bullets or raycasts but i might script that later --- Quote from: Potatoh on July 20, 2018, 01:25:59 PM ---can you have impact bullets look like the ones from hl1 --- End quote --- you can make your own and add it as a static shape datablock yourself, i dont think i'll add more decals |
| Drydess:
does it make bulletholes onto the ground ground, or just onto bricks |
| thegoodperry:
--- Quote from: adel on July 20, 2018, 01:36:51 PM ---atm i dont have something to fix bouncy bullets or raycasts but i might script that later you can make your own and add it as a static shape datablock yourself, i dont think i'll add more decals --- End quote --- can you make a like spawnDecal function with xyz and data params so we can manually spawn and return out of decal creation at will |
| Navigation |
| Message Index |
| Next page |
| Previous page |