| Blockland Files > Add-Ons |
| Event_2DCamera - Update! |
| (1/1) |
| Electrk..:
Output Event - set2DCamera Version 1.1.0 Way too many years after the initial release of this event, I decided to add a "yaw offset" parameter for all your isometric needs: I've been wanting to add this for several years now, but I hadn't gotten around to it until today. There are four parameters for this event: Direction - North, South, East, West, and None (resets camera back to normal) Pitch - Lowest is -360, highest is 360. Default is 5. Distance - How far away the camera stays from the player (when not obstructed by an object). Farthest away is 25, closest is 5. Default is 10. Yaw Offset - Lowest is -360, highest is 360. Default is 0. This add-on comes with four different playertypes for each of the directions. The default pitch, distance, and yaw offset for these can be set with preferences. There's also a /resetCamera command for admins, which can be disabled via preferences or manually with $Pref::Server::2DCameraUseCommands >> DOWNLOAD << |
| TableSalt:
yaw is such a funny word i love it good addon hahahaha |
| Mega-Bear:
man, updates to two different camera events in one day? is there a researcho being shot that I'm not aware of? nice work though. |
| YouKnowWhoAgain:
--- Quote from: Electrk.. on August 06, 2018, 10:43:05 PM ---for all your isometric needs: --- End quote --- I will be the first person to get an isometric dm going one day. one week. one month. one year. |
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