Blockland Forums > Modification Help
Fog for people without shaders?
King Tøny:
I'm trying to make a foggy map but there is an issue I'm having.
People with shaders off entirely cannot view fog. So I tried to fix this by spamming fog emitters, which worked until i found out that you can also get around this by setting particles to their worst setting.
So no matter what higher end PCs are at a disadvantage in a fog map when compared to people turning down their settings.
Is there a way to get around this? I use to remember before shaders anyone can have fog. Or is there a trick with emitters I can do to make the fog thick even with the settings to their worst setting?
With the last image you'll see that you'll have a clear advantage with everything at worst settings possible.
PhantOS:
Not possible without dll
King Tøny:
--- Quote from: PhantOS on September 16, 2018, 10:14:04 PM ---Not possible without dll
--- End quote ---
So what is the issue then?
PhantOS:
--- Quote from: King Tøny on September 16, 2018, 10:19:12 PM ---So what is the issue then?
--- End quote ---
there is no issue. No fog on shaders off is intentionally hardcoded into the game. You cannot change this without injecting a dll
King Tøny:
--- Quote from: PhantOS on September 16, 2018, 10:20:21 PM ---You cannot change this without injecting a dll
--- End quote ---
Is that possible? I'm not familiar with dll.
Is there anything else I can do then maybe like lights or emitters or something?
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