Fishing mod

Author Topic: Fishing mod  (Read 729 times)

Has a fishing mod ever been made yet?

All you need is a fishing rod that can hook bots like these sharks.


Example events from totalrpg:



onBotRodHit - client - checkskilllevel - fishing (5)

oninsufficientskill - check random - 1/5%

onrandomtrue - addskill xp

onrandomtrue -  addRPGitem - fish

onrandomfalse - letgofish



Onsufficientskill - addskill xp

Onsufficientskill - addRPGitem - fish

Onsufficientskill - bot - kill




I don't need anything complicated. Literally totalRPG will be doing 90% of the work, I just need a rod with a special projectile and some new events to make this work.
« Last Edit: October 03, 2018, 04:16:38 AM by King Tøny »

I suppose this could also work with just standalone events, you probably don't need totalRPG for it.

https://forum.blockland.us/index.php?topic=192961.msg5184628#msg5184628

I found a fishing pole but it doesn't work for bots, I wonder why they never thought of that. Would have been perfect otherwise.