Blockland Files > Add-Ons
Fill Can v2
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mctwist:
Sure, I can do that.

I checked your edit, and it looks like you only changed the name of $face to $randface. Does $face inflict some compatibility issue with Blockland, or is there any other reason for this issue to be "faced"?
Mr.Noßody:
From what I could gather, the $face function was outdated a long while back and replaced with $randface. Where as $face would only cover the games default faces, it would cause any custom faces that take the first 20 slots to not work and would instead replace them with the default face it expects to be there.

The only problem the outdated function posed was it would break custom face decals and potentially spout some console spam.
mctwist:
Seems I stumbled upon an old bug that surfaced after I added the schedules. This results in people overcome the max bricks limit. Link has been updated to fix this bug, so please redownload.

I didn't actually mention that I added one feature before that made it easier to remove the max brick limit by setting the preference to 0. Previously you had to set a relative high number to remove it. This is much safer. However, the new default limit was raised tenfold, to 5000. Keep in mind that normally one don't need to paint more than this at the same time.
Insert Name Here²:
is there an image of the said face glitch
Masterlegodude:

--- Quote from: Insert Name Here² on March 12, 2019, 03:38:15 PM ---is there an image of the said face glitch

--- End quote ---
The original fill can would just change the player's face decal when you try to paint players
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