| Off Topic > Games |
| stuff that bothers you in games v1 |
| << < (4/13) > >> |
| Stick Man:
A game mechanic that's solely introduced and used one time and then forgotten after. |
| NotBomberguy:
ejection ports on the wrong side ironsights loving suck (literally any pistol) cover system is iffy (hard to get out of cover) mouse acceleration/smoothing oh my god pressing any arrowkey for less than a second sends the car sliding into a ditch crashes arent meaty/satisfying (see: just cause 2) vehicle physics send you flying into space in the case of revolvers: fire 1 shot, reload, and only lose one bullet even though you ejected all the other 5 unused ones muzzle flash is not aligned with the actual muzzle cutscenes that are unskippable but when you die you go back to the part right before the cutscene triggers, even worse if the part right after the cutscene is ass hard to get through explosions that clearly have shrapnel visual have no actual shrapnel physically |
| MoltenKitten:
--- Quote from: sleep on March 24, 2019, 06:01:34 PM ---the old starwars battlefront games had t his --- End quote --- tbh I didn't mind that, it allowed the world to stop but was slightly more immersive if you pretend that instead of dying you deserted |
| SuperMalleo64:
--- Quote from: NotBomberguy on March 24, 2019, 08:57:56 PM ---explosions that clearly have shrapnel visual have no actual shrapnel physically --- End quote --- every game ever created |
| Mr. Bones:
Your shotgun being a bubble blower and theirs being elephant rifles (happens to me constantly in fortnite lol) |
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