| Off Topic > Games |
| Borderlands 3 Badass-thread [Gameplay reveal live now] [September 13th] |
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| auzman466:
lot of hurt feels in this thread |
| PhantOS:
--- Quote from: sleep on March 29, 2019, 07:56:07 AM ---Now I just think you're handicapped, these numbers are asinine and you not giving a forget to reach beyond lv 50 but write this amount of stuff about the game makes your opinions on it a joke, stop posting here --- End quote --- --- Quote from: beachbum111111 on March 29, 2019, 09:05:55 AM ---Games so loving bland and repetitive that I couldn't beat it. --- End quote --- im tempted to start a new borderlands run but i know very well that by the time i beat bunker i'll be falling the forget asleep from the absolutely mindnumbing lack of good design |
| Deus Ex:
--- Quote from: Naruto Uzumaki on March 29, 2019, 12:21:24 PM ---I mean yeah, but, how is that a good thing? You could amend this statement to fit any stuffty game. "Not every combination of gun parts in fallout 4 is supposed to be viable. The whole thing is just forget YEAH, WEAPON CUSTOMIZATION BABY" "Not every planet and alien in No Man's Sky is supposed to be unique or interesting. The whole thing is just forget YEAH, SPACE EXPLORATION BABY" What is it about LOOT BABY that makes the game fun, especially if the loot is generated by a computer and in the majority of cases not actually very interesting? --- End quote --- I think you're missing the other 70% of the game here. |
| Naruto Uzumaki:
--- Quote from: Deus Ex on March 29, 2019, 04:01:39 PM ---I think you're missing the other 70% of the game here. --- End quote --- I'm inclined to agree with you, but this is the core feature. Like this is the design element that resides directly at the heart of the gameplay. If that only accounts for 30% of the game, that's also a problem lol |
| PhantOS:
--- Quote from: Mr. Bones on March 29, 2019, 11:09:42 AM ---Jakobs weapons aren't elemental. A burst weapon fire weapon is different from a sniper in the sense that a sniper is for long range engagements and landing critical hits for large amounts of burst damage. A rocket launcher that bursts into mini acid grenades would shred armored enemies/hyperion, a rocket launcher would be good for enemies who aren't armored. The fact I need to explain this to you tells me you didn't play this game or are being stupid on purpose. The fact you don't see a difference between varying legendaries tells me you didn't play the game as well, because they're all different. --- End quote --- so ask yourself why they don't just make 50 predesigned weapons with all the right collection of synergy and usefulness and ditch the whole loving handicappedly bloated weapon randomization bullstuff that generates guns that actually aren't useful at all. there's like 13-15 niches that all of the borderlands weapons fit into based on how you use them in combat so there's no loving need to have more than 15 guns in the entire game. your burst sniper and regular sniper are loving identical, i'm really loving sorry to break the obvious news to you. you look at the same enemy and hold your left click for the same amount of time for each one. if they made it so the burst sniper would launch enemies in the air with each bullet so you have to trace the enemy up into the air to land all hits then automatically it'd be a much better and unique gun. but no. just fires three loving bullets. or maybe if the sniper would slow down an enemy on hit so you could pepper them with higher DPS weapons (this would work very well if the sniper was slag too). but no. just a normal loving sniper that shoots a bullet. you're basically explaining the obvious ass differences between all those cases i listed that i and everyone else know about and aren't actually brown townyzing that stuff deeper. you missed my whole point which is that apples and oranges are different fruits but they're both still loving fruits and you eat them the same. if you throw an apple and an orange at a loader bot okay the orange does 2x more damage because its citrusy and robots hate citrus. good. you only need one orange in your entire inventory, not a burst fire high aim orange that you throw like a goof whenever you reload and blows up in their face (a mechanic i actually like a lot) or a slow moving orange that splits into 3 tiny oranges in a set pattern that no enemies will ever be nice enough to arrange themselves into. you need just one type of orange. this is the same reason why pokemon is boring. you need a water type pokemon to beat a fire type gym leader. it doesn't matter how many 50-60 water type pokemon there are in your region, you only need loving one. so there's no reason to have 60. compare borderlands to l4d2 or half life. l4d2 has like 9-12 different weapons in the entire game and still has almost the same amount of variety and unique gameplay as borderlands. its probably because making a million slightly unique anything isn't actually unique at all but the game's uniqueness comes from its few specifically well designed zombie types and utility items --- Quote from: Mr. Bones on March 29, 2019, 11:09:42 AM ---And if you did play the game, you're seriously complaining about getting 150 hours out of it? And you paid what, at most 60 dollars for it? If a game doesn't entertain you for the rest of your life it's a bad game huh? I don't know about you but if I didn't like a game I would not spend that much time playing it. Maybe you're a masochist or something. --- End quote --- if borderlands 2 didnt have coop in it i'd have like 30 hours and never touch it again. its really the coop that saves borderlands from its disgustingly boring game loop. --- Quote from: Mr. Bones on March 29, 2019, 11:09:42 AM ---If you hate a game you need to stop playing it, not go tell everyone who likes the game they're handicapped and criticize the game in fundamentally wrong ways. You sound like a prick. --- End quote --- how about this one: no |
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