Blockland Forums > General Discussion
Did Badspot completely abandon this game?
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PhantOS:

--- Quote from: Awdax on July 27, 2019, 07:13:18 PM ---I think the next logical step/update would be sideways building. Bricks specialized with studs on the sides, and the ability to rotate the default bricks onto their sides so you can attach them to these "side-studded" bricks.

--- End quote ---
so brickadia

procedural brick grids are feasible with static shapes and fxdtsbricks do derive from them so im sure some dll wizard could cook up some sort of individual grid building system that allows you add and build on instanced grid objects that can be parented and mounted to other brick grids. the main problem with this is obviously expanding the octree so that collisions and transform can actually be feasibly calculated. of course, the more brick grids you have on the server the harder it's gonna be to run the game
DurkaDude:
Work on the same project continuously for 12 years and see how sick of it you get.
Conan:

--- Quote from: PhantOS on July 27, 2019, 05:48:51 PM ---that's not how updates work. you don't just make new updates proportional to the activity of the game. you fix whatever's feasible to fix in small patches. naturally as more things get fixed there will be less frequent updates. we're at the point where most of the absolutely game-breaking bugs have been fixed so there's no reason to do much else except in the rare cases when some exploitable bug arises

if you're looking for new content, there's a whole thread for add-ons where you can expand your game experience.

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theres still a lot of stupid bugs, esp with the engine, but i suppose we cant expect badspot to fix those. for example negative number modulo math is 100% forgeted. also the default round(%num) function rounds completely incorrectly.

these tend to be workaroundable/so minor they don’t really matter, so i get it, but the line between game breaking and not game breaking is pretty wide and up to personal perspective

and some content that adds a ton to the critical gameplay loop through modern tools, like new duplicator, would likely help increase new player retention a lot without costing much extra effort. imagine people like king leo who pick up this game to build, but find the default tools/controls lackluster and give up without learning that things like modter floating support or new dup exist
jes00:
I agree. Making more stuff default would make the game better for new people and help with any player retention.
Small stuff like round would also be super easy and quick to fix and be an easy way to make the player base happier.
K3k0m@n:

--- Quote from: DurkaDude on July 27, 2019, 08:51:01 PM ---Work on the same project continuously for 12 years and see how sick of it you get.

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this is a dumb argument because its always possible to hand over the game to people who are more willing to work on it. you don't have to be stuck with the project entirely by yourself

theres always improvements you can make to the game. it doesnt have to be a "finished game". like yeah you can totally just leave it as-is but you could also keep adding to it and keep players hooked
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