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| Age of Dungeons (1.1) - A multiplayer RPG dungeon crawler |
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| Pecon:
Updates | Game Guide | Leaderboard | Profile Lookup Age of Dungeons is a multiplayer roguelike rpg gamemode with a massive randomly generated dungeon. The game is non-permadeath (though you do lose some stuff on death) and favors long-term progression by leveling, affording higher and higher tier items, and finding rare items. There are three primary combat styles (melee, ranged, and magic) with no strict class enforcement. Outside the starting town, PvP is possible and you'll have to watch your back. All data is saved automatically (but you have to disconnect in town or else it'll count as a death), and your save data transfers seamlessly between any AoD server that is online. Thanks to this, there will usually be multiple servers hosted regionally to give players access to low ping gameplay. I could go on forever since this is a totally massive gamemode that has seen years of development at this point. I would recommend simply reading the Game Guide if you're interested in the details of how everything works. If this is your first time hearing about this, you've missed out since it has been hosted a fair amount in the past. Gallery Update history Mar 13th 2020 - https://dungeons.block.land/forum/?topic=31 Dec 18th 2019 - https://dungeons.block.land/forum/?topic=29 Dec 11th 2019 - https://dungeons.block.land/forum/?topic=27 Dec 4th 2019 - https://dungeons.block.land/forum/?topic=25 Nov 29th 2019 - https://dungeons.block.land/forum/?topic=22 Nov 22nd 2019 - https://dungeons.block.land/forum/?topic=18 June 28th 2019 - https://dungeons.block.land/forum/?topic=15 April 26th 2019 - https://dungeons.block.land/forum/?topic=11 April 19th 2019 - https://dungeons.block.land/forum/?topic=9 April 12th 2019 - https://dungeons.block.land/forum/?topic=8 April 5th 2019 - https://dungeons.block.land/forum/?topic=6 2018 developments, Gource video - https://dungeons.block.land/AoD_GOURCE_x2speed.mp4 Even earlier origins, Dungeon Generator topic (2013-2015) - https://forum.blockland.us/index.php?topic=280162.msg8378047 Credits Pecon - Programming, design Conan - Programming, modeling, building, design Magus - Modeling, building, inspiration The Brighter Dark - Building APX - Original music Zeustal - Building, inspiration Trinko - Building, item icons Arekan - Sound effects Tophat - Q/A testing, balancing, moderation Siba - Brick models Special thanks to ArmyUnit - Donated public and non-public bug mods for use as enemies Swollow - Small code donations Vitawrap - That incredibly amazing logo you can see at the top of the thread Mr. Noßody - Old potion models Amade - A couple odd models Demian - Old staff model |
| phflack:
was fun to see this last time, hype to see it back |
| Pecon:
Updated yesterday. The hosting schedule has changed to 24/7, at least for now. https://dungeons.block.land/forum/?topic=22 |
| Mega-Bear:
I think the last time I played this was a year ago, and then I played it again a day or two ago. pretty cool how much content was added. fun stuff |
| YouKnowWhoAgain:
nice it's the cool game mode, might pop on tomorrow --- Quote from: Pecon on November 22, 2019, 02:43:41 AM ---massive randomly generated dungeon. --- End quote --- oh this answers that question I asked a few months ago |
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