| Blockland Forums > General Discussion |
| What has happened to this game?! |
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| MATT VORN:
--- Quote from: Conan on April 16, 2020, 02:38:22 PM ---i think the statement "this game is clearly extremely successful" is highly disputable considering the fact badspot has explicitly stated sales of the game + ads barely pay for running this forum or something --- End quote --- My bad in 2013 block land released pre-steam sales stats which amounted to 40,000+ players, at the current cost of the game, users pay $9.99, and let's be honest if it was regularly updated, the game could be valued at $20 EASILY. Since the 2013 release of Steam, from preliminary research, the game has made only around 5-10,000 sales. Non-steam sales may likely amount to a similar amount. So let's say the current sales is 50,000. 50,000 x 9.99 is circa $500,000 in gross sales, and this is being pessimistic with the numbers. This is enough money to employ and get a small dev and marketing team together. I'm just disappointed as the game has so much potential but it's just ignored. |
| MATT VORN:
--- Quote from: weaver123 on April 16, 2020, 05:25:44 PM ---Sorry excuse. It is ridiculous that people are still whining for Badspot to update the game, give the guy a break. A lot of the time, the people complaining haven't even played the game regularly in years and likely would find something to complain about even if an update did roll out. They aren't helping anything. Meanwhile, there are people working on a spiritual successor for Blockland with a game engine with more flexibility, that will improve upon the original concept. It seems natural that the people actually interested in the game will get their fix, it is only a matter of time. If you want Blockland, loving play it. It is done. --- End quote --- I personally would play it, except it hasn't been supported for the latest macOS. So therefore meaning that the game literally can not be installed on Mac anymore. |
| P1xel:
--- Quote from: MATT VORN on April 17, 2020, 04:25:16 AM ---I personally would play it, except it hasn't been supported for the latest macOS. So therefore meaning that the game literally can not be installed on Mac anymore. --- End quote --- just use wine also, badspot will never update this game unless he finds a patch to blhack or some stuff |
| Conan:
--- Quote from: MATT VORN on April 17, 2020, 04:05:37 AM ---But the game has over 20k sales so it's made over 200k before tax and expenses. --- End quote --- distributors get a cut anywhere between 30 to 60% of sales, so even with a conservative estimate of $10 per key, and 40k + 100k from steam, that still amounts to $420k best case scenario. that averages to $42k per year over 10 years, which means hes made about as much as if he worked as a junior coder at some company. |
| DurkaDude:
The problem isn't getting new players, it's player retention and having improved graphics isn't going to fix the biggest issues. Most Steam users buy the game and only play for a few hours because of a lackluster server list, then uninstall it forever. First impressions are important to maintain a large userbase. They might try out singleplayer but either get overwhelmed by a blank slate or get bored by a lack of add-ons because they can't figure out where to get them. Implementing Steam workshop support or baking in a RTB or BLG features would greatly help with add-on discovery. All good hosts and add-on creators that are still around nowadays joined before the release on Steam. The ones that are still around are in college or have jobs and families and can't give the game their full attention anymore. |
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