when you add bricks is position specified relative to the brick on which the event is triggered? what about rotations - should those be relative too?
These are important questions to consider.A simple way of doing it could be something likeonInput > target > brickPlant [lst brickdata](the brick being planted) [int pos](xyz where it should be planted) [int rot](the rotation of the brick) [str groupName](apply a name to the brick/group)onInput > target > brickRemove [lst brick data] [str groupName] [bool](if checked will look for brick size data and remove it instead of by group name)idk just some thoughts